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Weekly report 1 - Phase 1 : C++ upgrade UE4 to UE5
Hey everyone!
Well, after 2 weeks I think we have a lot of progress...
The first attempt looked very promising:
Only 3 errors... yeah, right....
After much checking, reading and fixing:
It seems that the more I fix... the more bugs appear. Well, this is as expected. After a LOT of reading, changing and updating... finally some progress.
There are 5 C++ plugins for ZIsland:
We have finally fixed all the bugs in the first plugin: AscentCombatFramework, this is the biggest and most complicated plugin. I feel very optimistic!
I know that being able to compile doesn't mean it will work, but it's the first step.
If we are able to compile the whole project, we will be able to launch the editor and get a first look at ZIsland in UE5. I'm looking forward to that day.
I think we'll get to that first successful build in 2 or 3 weeks. Wish us luck.
Thank you all!
Kitorogames & GTS team
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Z-Island
Visual novel in a 3D world - UnrealEngine 4 based game
Status | In development |
Author | Kitorogames & GTS |
Genre | Visual Novel, Role Playing |
Tags | 3D, Adult, Erotic, free, NSFW, Singleplayer, Story Rich, Unreal Engine |
Languages | English |
More posts
- Weekly Report 7 - Phase 2: Fixing content in UE5 Editor - COMPLETED! And big ann...20 hours ago
- Weekly Report 6 - Phase 2: Fixing content in UE5 Editor - WIP8 days ago
- Weekly Report 5 - Phase 2: Fixing ZIsland functionality and assets in UE5 Editor...14 days ago
- Weekly Report 4 - Phase 2: Fixing ZIsland functionality in UE5 Editor - WIP21 days ago
- We have finally updated all C++ plugins and main code to UE5!29 days ago
- IMPORTANT: We will try to port Z-Island to UE5!41 days ago
- Hotfix just released v0.18.9.1 is now available!!!!50 days ago
- New version v0.18.9 released! - And a hotfix next week57 days ago
- New version v0.18.9 release date March 1st66 days ago
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